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- CAPTURE IT! - Screen capture utility Version 2.2 26/Nov/94
- SCREEN LOADER - Slideshow utility
- Copyright(c) 1991,1992,1993,1994 by Henrique Avila Vianna. All rights reserved
- ------------------------------------------------------------------------------
-
- D O C U M E N T A T I O N F I L E
-
- │ New features and changes in this revision are indicated by a vertical
- │ bar at the left margin.
-
- Introduction
- ------------
-
- Can't you get that great picture of your favorite game? If your screen
- grabber is not as powerful as you need, don't worry... Capture It! has arrived
- to save you!
-
- The ordinary screen capture utilities use the keyboard interrupt to copy
- the screen when you press a hotkey. The problem is that the latest games
- intercept INT 09 (the keyboard interrupt), what prevents the grabber from
- receiving keyboard commands.
-
- Capture It! has an exclusive timer system that captures the video memory
- contents automatically every "n" seconds! You are still able to get the screen
- manually, using the hotkey CTRL+ALT+C.
-
- The program currently captures graphic screens of the following modes:
-
- Hercules 720x348 monochrome
- CGA 320x200 4 colors
- CGA 640x200 2 colors
- EGA/VGA 320x200 16 colors
- EGA/VGA 640x350 16 colors
- VGA 640x480 16 colors
- VGA/MCGA 320x200 256 colors
-
-
- How does it work?
- -----------------
-
- Capture It! is a TSR (Terminate-and-Stay-Resident) program. Once installed
- it runs in background waiting for a request to get the screen (when you press
- the hotkey or the specified time interval has been reached).
-
- While resident, Capture It! uses about 10K bytes of memory and it CAN be
- loaded high, if you have an expanded memory manager and you need as much base
- memory as possible.
-
- The syntax is:
-
- CAPTURE <path> [<time> <number_of_screens>]
-
- <path> - The path where the captured screens are to be saved.
- This item is required.
-
- <time> - Time in seconds between each screen captured.
- This item is optional. If not specified, the program will
- capture the screen only when you press CTRL+ALT+C.
-
- <number_of_screens> - Maximum number of screens that should be captured
- by the program. Useful to avoid filling up your disk with
- dozens of screens! If you use the <time> parameter, you must
- specify the <number_of_screens>.
- │ The maximum <number_of_screens> is 9999.
-
- Examples:
-
- capture E:
- captures the screen when the hotkey is pressed and save
- the files in the current directory of drive E:
-
- capture D:\GRAPHICS\PICTURES\ 10 20
- captures the video contents every 10 seconds, or when the
- hotkey is pressed. A maximum of 20 screens will be captured,
- and the files will be saved in d:\graphics\pictures\
- (DON'T FORGET THE LAST BACKSLASH!)
-
- │ capture /R
- │ removes a previous installed copy of the program from the
- │ memory.
-
- capture OR capture /?
- will show you a brief help text.
-
-
- The program will only capture the screen if the video mode at the moment
- of the capture request is one of the valid modes (listed above). Otherwise, the
- request will be noted down and, as soon as the video mode is set properly, it
- will be attended. When the screen is captured and saved successfully, the PC
- speaker beeps twice.
-
- │ The captured screens are saved in files named PICTnnnn.CAP (where nnnn is
- │ a number from 0001 to 9999).
- │
- │ After capturing all the screens you want, press CTRL+ALT+R at the DOS
- │ prompt to uninstall Capture It! from memory. You may also run capture /r to
- │ remove it.
- │
- │ If you want to change the time between captured screens or the maximum
- │ number of screens, simply run the program again using the same syntax showed
- │ above and the parameters will be updated without installing a new copy of
- │ the program in the memory. If you run the program again without the <time>
- │ and <number_of_screens> parameters, the timer option will be disabled. Note
- │ that if you have already captured, say, 5 screens and you want to get 3 more
- │ screens you should specify a new <number_of_screens> of 8, not 3.
- │
- │ The directory where the screens are saved can't be changed while the
- │ program is resident. You must remove it and install a new copy with the new
- │ desired path.
- │
- │ ATTENTION! When you install a new copy of Capture It!, it starts saving
- │ the screens as PICT0001.CAP. So, you must rename previous captured files to
- │ prevent the program from rewriting them.
-
-
- Now what?
- ---------
-
- The Capture It! files are saved in an uncompressed form, to speed up the
- capturing process, but these .CAP files are not a standard format. Well, at
- least the CGA captured screens can be BLOADed via BASIC. :) :)
-
- But..... thanks to Oliver Fromme you can now convert these .CAP files to
- the great (and well-known) GIF format.
- There are two ways to do it:
- - using directly the command-line driven CAP2GIF program (please
- refer to the CAP2GIF.DOC file for instructions);
- - or using SCReen LoaDer that lets you view and choose the pictures
- you want to convert to GIF (if you are capturing by time you'll propably get
- some undesired screens, so SCRLD lets you also delete files).
-
- The SCRLD syntax is:
-
- SCRLD [<path>] [/T<time>] [/F] [/L]
-
- <path> - Path where to search for the .CAP files.
- If not specified assumes the current path.
-
- <time> - Time in seconds between each picture shown.
- If not specified waits for a keypress to change picture.
- The maximum <time> value is 65.
-
- /F - If specified, uses fade effects between screens (VGA only).
-
- /L - If specified, stays on loop.
-
- While viewing a picture, the following command keys are available:
- [G] - Calls the CAP2GIF program to save the picture as a .GIF file.
- [D] - Deletes the file.
- [ESC] - Quits to DOS.
- Using the /T<time> option disables the [G] and [D] keyboard commands.
-
- PLEASE NOTE THAT CAP2GIF AND SCRLD PROGRAMS *MUST* BE IN THE SAME DIRECTORY
-
- Examples:
-
- scrld
- displays all .CAP files in the current drive and directory
-
- scrld F:\
- displays all .CAP files in the root of drive F:
-
- scrld D:\GRAPHICS\TEMP\ /T5 /F /L
- displays all .CAP files in d:\graphics\temp\ with an interval
- of 5 seconds between each one. Uses fade in and fade out effects,
- and stays in loop until the ESC key is pressed.
-
- scrld /?
- shows a brief help text.
-
- SCRLD can also read standard BASIC BSAVED screens (CGA only).
-
-
- Known problems
- --------------
-
- As you know, MS-DOS isn't a multi-task environment. TSR applications run
- in background, using hardware interrupts to have the processor's attention.
- These applications are somewhat "intruders" in the system, and may not run
- properly all the time.
-
- After capturing a screen, Capture It! may cause the system to hang up, or
- may confuse the screen display. In both cases, the first screen captured must
- be ok, so you may need to quit the game and run it again to get more screens.
- (Using a RAM drive to store the captured screens may be not a good idea if you
- have to reset the system! :-) ).
-
- If you are capturing manually, try not to use the hotkey during long disk
- transfers, specially if you are running from floppies.
-
- Remove unnecessary TSR programs while using Capture It!. Two or more TSR
- applications may be incompatible with each other.
-
- Some programs may access the video board in a non-standard way in some
- video modes. Newer games access the VGA 256-color mode differently from the
- MCGA, what causes most of screen capture utilities to read the video information
- incorrectly. Version 2.1 of Capture It! corrects this problem. Anyway, if you
- get a distorted image of the captured screen, try using another video
- configuration in your program.
-
- A friend reported me problems using the Write Cache of SMARTDRV (the
- screens didn't get saved). I personally use only the Read Cache and it
- works fine.
-
- Attention EGA card owners:
- Screens captured on EGA cards won't be correctly displayed by SCRLD on a
- VGA card. Convert them to GIF to assure compatibility.
- Screens captured on EGA cards with Capture It! versions earlier than 2.1a
- won't be properly converted to GIF by CAP2GIF.
-
-
- Disclaimer
- ----------
-
- *******************************************************************************
- ** All warranties are disclaimed, including damage to hardware and/or **
- ** software from use of this product. The author will not be liable to you **
- ** for any incidental or consequential damages arising out of your use or **
- ** inability to use the program, or any other claim by any other party. **
- *******************************************************************************
-
-
- Distribution Policy
- -------------------
-
- Capture It! and SCReen LoaDer are been distributed as FREEWARE programs.
-
- That means they can be freely copied, since the files CAPTURE.EXE,
- SCRLD.EXE, CAPTURE.DOC, CAP2GIF.EXE and CAP2GIF.DOC are distributed together,
- unmodified, in the uncompressed form or compressed together by any popular
- file compressor (such as PKZIP, ARJ, etc.) in a file named CAPTUR22.???.
-
- Capture It! and SCReen LoaDer history
- -------------------------------------
-
- Version 1.0 - 06/Mar/91
- Only CGA modes supported. Uses the [Gray *] key to capture
- screens from programs that intercept the PrtScr interrupt.
-
- Version 2.0 - 02/Jan/92
- Timer system introduced.
- Correct CGA palette saved.
- New Hercules, EGA and VGA/MCGA 320x200 modes supported.
-
- Version 2.1 - 17/Jul/93
- Fixed bug in VGA (non-MCGA) 256 colors screens.
- New hi-res EGA and VGA modes supported.
- Fade effects extended to all VGA modes (SCReen LoaDer).
- First version distributed on Internet.
-
- Version 2.1a- 20/Aug/93
- CAP2GIF program by Oliver Fromme included in the package.
- Minor bugs fixed.
- SCReen LoaDer now calls CAP2GIF and deletes files.
- Version number excluded from the executable files names.
-
- │ Version 2.2 - 26/Nov/94
- │ Command line option added to remove resident program.
- │ Now updates resident parameters (no need to uninstall).
- │ Maximum number of screens raised to 9999 (useful to anybody?)
- │ Fade effect improved on SCReen LoaDer.
- │ Minor optimizations and bug-fixes made.
-
- Contacting the author
- ---------------------
-
- I WANNA HEAR FROM YOU!
-
- If you find Capture It! of use, if you like it or dislike it, please let
- me know! Your comments, bug reports, suggestions, GOOD GIF PICTURES or any kind
- of contribution are welcome.
-
- Send them to:
-
- HENRIQUE AVILA VIANNA │ E-Mail addresses:
- RUA ARMANDO SICA 55 │
- 96020-140 PELOTAS, RS │ InterNet: HVIANNA@VORTEX.UFRGS.BR
- BRASIL │ BITNet : HVIANNA@BRUFPEL.BITNET
-
-
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